Discovering the world of Dragon Age: The Veilguard at BioWare’s Edmonton office was an eye-opening experience. Game director Corinne Busche made it clear that inclusivity was a key focus in designing the game, and this commitment shines through in every aspect of Veilguard. From the incredibly detailed character creator that allows players to customize their player-controlled Rook to the inclusive options for pronouns and gender representation, Veilguard sets a new standard for inclusivity in video games.
The character creator in Veilguard is not just a tool for customizing appearances; it’s a reflection of the diverse and inclusive world of the game. But the inclusivity doesn’t stop there. Characters like ice mage and private detective Neve Gallus, who has a prosthetic leg, showcase the diversity and representation players can expect in Veilguard.
Before diving into the game, players are given the opportunity to choose their playstyle, with options ranging from a focus on story to a more challenging combat experience. For those seeking customization, the Unbound difficulty option allows players to tailor their experience to their preferences, adjusting aspects like aim assistance, combat timing, enemy difficulty, and even implementing a no-death option for those who want to explore without setbacks.
Busche emphasizes that these options are not cheats but tools to ensure that players of all abilities can enjoy Veilguard. The game offers a variety of accessibility and approachability options, though the specifics are still under wraps.
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